Dimraeth Roadmap (2026)
Everything the developers have announced, in chronological order.
Early Access launch - 15 September 2026
- New race: Elf (joins Human and Minotaur)
- New class: Shadow (joins Brawler and Magician)
- Two new regions: expanded Wildwood forest and the Goblin Caves
- A major world boss for each region
- 9 pets with different abilities
- Male and female options for every race
- Difficulty levels - Easy and Hard confirmed by a developer
- Skill tree overhaul and improved character customisation
- Furniture, equipment sets, crafting stations and base-building options
- Level cap 25, raised with each new act
Content target during Early Access
- Roughly 4x the content of the demo, per a June 2026 development update
- At least 30-40 hours of quests plus repeatable end-game content, per a developer reply
- Max level around 60 as the long-term target
- Roadmap detailing the EA content rollout was promised closer to release
On the radar - no date, no promise
- Split-screen and couch co-op: 'on our radar', explicitly low priority
- More races and classes after launch if the game does well
- Passive spells: supported by the spell system but not currently used
- Dedicated servers: not planned - co-op is peer-to-peer
Want launch-state details instead? See the release date page.